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Gorilla is an 8-bit styled character conceived by Masukenpu-kun that represents an ape of the species.

Gameplay[]

Gorrila is a simple 2 button character that doesn't have many attacks but is able to deal lots of damage with them, especially with the rapid string of PX jabs. He's also able to further up his damage by doing a power up move similar to Juggernaut's.

Movelist[]

Being a japanese character with no english readme, the names are made up for the purpose of this article.

Power Up
Command Start
Description The Gorilla rapidly beats his chest for a while. When the taunt ends uninterrupted he gains a power-up that gives his single next attack a slight boost of damage.
The Banana Slammer
Command PXPlusPY
Properties Throw, unblockable
Description A throw
Banana Peel
Command QCFPX
Prerequisites Only up to twoo banana peels can exist onscreen
Properties Projectile
Description The Gorilla throws back a banana peel. The peel hits as soon as it lands on the ground and remains on the ground for a period of time until fading away.
Rolling Attack
Command QCFPY
Properties Super-cancelable
Description The Gorilla advances with a cannon-ball-like attack. It can be super-canceled on contact.

Super Moves[]

Gorilla
Command QCFPPlusP
Prerequisites One power stock
Properties Knockdown
Description The Gorilla delivers an advancing straight punch that hits few times.
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