Ultimate Mortal Kombat Trilogy Shang Tsung is a really off-kilter custom intrepretation of Shang Tsung that comes with a really bizarre moveset with preset transformations rather than relying on being able to morph between multiple characters (altho he is able to morph into a boss character from Mortal Kombat Mythologies: Sub-Zero). His name was supposed to imply an attempt to capture the magic of the Ultimate Mortal Kombat Trilogy Genesis Rom hack.
The character started out as a MelvanaInChains creation until it became a collaboration with The_None, first released on July 3rd of 2011. While initially popular enough to win a Mugen Fighters Guild Character of the Month of July this year, in hindsight he's one of the more divisive creations to the point of being disowned by the creators despite how much fun they had developing it, stemming from a number of balance issues and questionable design decisions to the point the character may be best treated as a rather hard boss character.
Rather than an usual the first Mortal Kombat incarnation that relies on multiple possible morphs between characters with his own moveset being really limited to just teleports and fireballs, this incarnation of Shang is a more realized character with a relatively versatile moveset that sometimes involve morphing. He's also able to actually morph into Firegod (ocasionally dubbed Fireboy) from Mortal Kombat Mythologies: Sub-Zero, with his own moveset and projectile invincibility (that only made in his own game with the player being Sub-Zero but not much there). But even in his own form he is a rather powerful character with wiring side kicks and anti-air attacks that come out really fast, ability to set up traps and perform unblockable full-screen attacks.
With all of the power he has, UMKT Shang Tsung is a rather simple character to play: Keep doing Goro kicks and do the full screen move if the opponent misses a tech. Once you have meter become Little Johnny T and show your opponent's a terror beyond hell.
Movelist[]
Special Moves[]
Fireball
Command
Properties
Projectile, depends on the result
Description
Shang Tsung casts a projectile, two in the case of the version. It usually comes in the form of Fire Skulls, but it get other forms, such as:
A Lost Soul, which is a bit more powerful and knocks the opponent down
A Duck, which is slightly weaker and flies slightly upwards
Scorpion's Spear, which has Shang pull the opponent back to him on hit
Raiden doing his Torpedo
A Big Crowbar, which on hit puts opponents into Wallbounce state
Doozy Fireball
Command
Properties
Projectile, depends on the result
Description
Shang Tsung casts one big projectile. It usually is a slow, big Fire Skull that wires opponents on hit but can take other forms as well, like:
Dantel, whose slide kick hits low
Hol Horse's namesake, which deals multiple hits as it goes on.
A Sentinel Force
Giant Christopher Eccleston which is on contact blows everyone up. (Only the actual contact deals damage)
Sorcerer Anti-Air
Command
Properties
Knockdown, Invincibility Frames
Notes
Has an ocasional chance to morph into Balrog in this move.
Description
A rather quick flight at an angle. Strength decides the distance travaled with no change to the damage.
Goro Shadow Kick
Command
Properties
Wallbounce, Knockdown
Description
A wiring slide kick that comes out really fast.
Asura Warp
Command
(or )
Properties
non-throw Evasion
Description
Shang morphs into Akuma to phase his opponent either left or right.
>:)
Command
Properties
Trap, Knockdown
Description
Shang Tsung places a large poster of G. Russell Reynolds as Calypso from the PlayStation 3 Twisted Metal installment that is invisible until the opponent would go in contact with it. It stays on for 11 seconds until getting removed, with a Wolfenstein 3D MEIN LIEBEN sample to indicate that. It also gets rid of projectiles, too.
Singularity Fuckup
Command
Properties
Fullscreen attack, Unblockable
Description
A rather infamous move that has Shang Tsung charge up some energy to unload it into an unblockable fullscreen blast. While it does take a while to charge up, his AI is rather good at using the move in opportunities when the opponent wouldn't be able to interupt the attack before the blast.
Alpha Escape
Command
While guarding,
Prerequisites
At least half of a power stock
Properties
Projectile, depends on the result
Description
A guard cancel counter attack, it has Shang Tsung teleport behind his opponent with Hol Horse appearing in his old place.
Super and Finishing Moves[]
Uncaged
Command
Prerequisites
At least one power stock
Properties
Knockdown
Description
Shang morphs into Johnny Cage and punches the opponent's crotch many times, finished with a wiring kick.
Spamming Fireballs Like A Fuckwit
Command
Prerequisites
At least one power stock
Properties
Projectiles
Description
Shang Tsung casts many projectiles (with similar randomization rules as before) in a quick succesion.
Fireboy's Revenge
Command
Prerequisites
At least one power stock
Properties
Transformation
Description
Shang Tsung morphs into Firegod (see also the Firegod movelist below)
Apple Girl
Command
Prerequisites
At least two power stocks
Properties
Knockdown, Invincibility Frames
Description
An anti-air attack that on hit allows Shang to indefinately juggle his opponent with Shmorky's Apple Girl character, using a reticule to aim and a punch button to juggle until the opponent hits the ground.
Sincerly Not Giving a Shit
Command
Prerequisites
At least three power stocks
Properties
Throw, Knockdown
Description
Shang Tsung grabs his opponent with a neck and blows up as the image of Fabio.
Trivia
Inspired by a Youtube Poop
One ingredient for the TurBaconEpic
Command
Prerequisites
At least one power stock, opponent having less than 35% of life left, already winning a round
Properties
Throw, Unblockable, Instant-Kill
Description
Shang Tsung turns his opponent into a duck, ripe for roast.
Firegod Movelist[]
Special Moves[]
Teleport
Command
Properties
Knockdown
Description
Rather than regularly jumping, Firegod instead flies upwards (which can be steered mid-flight) and appears on the ground in a position also decided by the horizontal hold.
Shocking Teleport
Command
Properties
Knockdown
Description
An alternate teleport where Firegod first dissapears then reapears at the opponent's position, launching one on hit.
Straight Flame Thrower
Command
Properties
Projectile
Description
Firegod casts a stream of flame in front of him, with the button strength deciding the duration of the stream.
Downdards Flame Thrower
Command
Properties
Projectile, hits low
Description
A low angled version of the flame thrower.
Fireball
Command
Properties
projectile
Description
A simple projectile attack.
Rollin
Command
Properties
Knockdown, overhead
Description
Firegod trips himself.
Exit, pursued by a flaming bear
Command
Properties
Transformation
Description
Shang Tsung exits himself out of the Fireboy phase.
Super and Finishing Moves[]
Dial-a-combo
Command
Prerequisites
At least one power stock
Properties
Projectiles, Knockdown, Walbounce
Description
An auto-combo that teleports bit further to the opponent with every attack, in addition to throwing projectiles, finished with a large portrait wiring the opponent.
Flames Rise
Command
Prerequisites
At least one power stock
Properties
Projectiles, knockdown (when they fly up), overhead
Description
Firegod summons plenty of his clones from the ground to fly up and down onto the opponent's position.
Sonic Colors
Command
Prerequisites
At least one power stock, opponent having less than 35% of life left, already winning a round
Properties
Throw, Unblockable, Instant-Kill
Description
Firegod takes his opponent and Dr. Dre with him and flies to the moon.
Trivia
inspired by a YouTube Poop by DanielRadcliffe777
Trivia[]
The Arthur The Weatherman (of "Pretty Much Everywhere, It's Gonna be Hot" fame) monit that appears after Shang Tsung does a devastating combo is a nod to one of Melvana's Mortal Kombat 4 mods, which has that monit in the place of MAXIMUM DAMAGE message.
See Also[]
Jesse by The_None, another bizarre Mortal Kombat edit aimed to recapture the UMKT Magic